[CG-School] Unreal Engine «Cinematics». Base Plan (Олег Веренко)

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[CG-School] Unreal Engine «Cinematics». Base Plan (Олег Веренко)


Unreal Engine is the world’s most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences by Epic Games. The latest generation, Unreal Engine 5, was launched in April 2022. One of its major features is Nanite, an engine that allows for high-detailed photographic source material to be imported into games. The Nanite virtualized geometry technology allows Epic to take advantage of its past acquisition of Quixel, the world’s largest photogrammetry library as of 2019.

These course are for you if you want to

learn how to work in Unreal Engine 5;
learn the theoretical basics of lighting and composition;
create different types of FullCG video and Cinematics;
create environment, interior, exterior scenes inside UE5;
work with Visual Effects;
setup render and make postprocessing inside UE5;
Спойлер: Презентация
By the end of this course, you will have learned the fundamentals of the UE5 by creating your own photorealistic environment from start to finish with easy follow along videos.​
Throughout the training, we will create 3 cinematics with varying complexity. Two environment scenes and one interior scene.

The course should have something for everyone, no matter the skill level. It is definitely well suited to give newcomers a great base to build on while also having a little gem here and there for everyone who has done similar things for years already.

Usage Unreal Engine

game development;;
film & tv;
architecture visualization;
automotive & transportation;
broadcast & live events;
vfx simulation;
Спойлер: Подробности:
Спойлер: Course content


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